Bounce Beat
Go-go · style reference: 2000s DC bounce beat
100 BPM4/4swing 56% 16thpractice 80–104 BPM level 3ghost notesswing
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BPM
100%Main4/4 · 16th
Pads
Crash
Hi-hat open
Hi-hat
Snare
Tom high
Floor tom
Kick
▲ accentshort bar = ghost note◆ grace note (hover for flam / drag / layer timing)● alt padfingering: L/R hand, 1 = thumb … 5 = little finger
131—
142—
153—
164—
9Q—
10W—
11E—
12R—
5AFloor tom
6S—
7DTom high
8FCrash
1ZKick
2XSnare
3CHi-hat
4VHi-hat open
Play-along
Everything plays.
Tempo trainer
80 → 100 BPM, +2 every 4 bars. Starts when you press Play.
Section chain
Build a custom order, e.g. Main ×3 → Fill 1 → Chorus ×4. Saved in this browser.
Shortcuts: Space play · ←/→ tempo · T tap · M click · L loop · [ ] section · G/P view · H pad chart · pads Z–V, A–F, Q–R, 1–4
Practice notes
The faster, bouncier go-go of the 2000s: roto-tom triplets (high tom) answer a stuttering kick, with the snare locked on 2 and 4. The toms are the hook — keep them light and bouncing.
The style reference names an influence only; this groove is an original pattern.