fingerdrum.io

Jump Up

Drum & bass · style reference: Jump-up drum & bass

175 BPM4/4practice 130–176 BPM level 2ghost notes
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BPM
Main4/4 · 16th

▲ accentshort bar = ghost note◆ grace note (hover for flam / drag / layer timing)● alt padfingering: L/R hand, 1 = thumb … 5 = little finger

131—
142—
153—
164—
9Q—
10W—
11E—
12R—
5A—
6S—
7DRide
8FCrash
1ZKick
2XSnare
3CHi-hat
4VHi-hat open

Play-along

Everything plays.

Tempo trainer

140 → 175 BPM, +2 every 4 bars. Starts when you press Play.

Section chain

Build a custom order, e.g. Main ×3 → Fill 1 → Chorus ×4. Saved in this browser.

Shortcuts: Space play · ←/→ tempo · T tap · M click · L loop · [ ] section · G/P view · H pad chart · pads Z–V, A–F, Q–R, 1–4

Practice notes

The bounciest drum & bass: a plain two-step with a kick doubled just before beat 3, so the whole beat hops. Keep it simple and loud — this one is about energy, not detail.

The style reference names an influence only; this groove is an original pattern.

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